AC
13
Initiative
+3 (13)
HP
4
(1d8)
Speed
50 ft.
Mod | Save | ||
---|---|---|---|
STR | 11 | +0 | +0 |
DEX | 16 | +3 | +3 |
CON | 11 | +0 | +0 |
Mod | Save | ||
---|---|---|---|
INT | 2 | -4 | -4 |
WIS | 14 | +2 | +2 |
CHA | 5 | -3 | -3 |
Traits
Agile. The deer doesn’t provoke an Opportunity Attack when it moves out of an enemy’s reach.
Actions
Ram. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Sick 😎
Low Level Encounter Idea:
A fawn watches the party every night. If he's caught, in perfect common and as only a proud child can, "I was watching the woods for my dad! I was making sure you lot weren't up to something!"
If killed and eaten, his herd comes for vengeance.
oh deer