AC
11
Initiative
+1 (11)
HP
11
(2d8 + 2)
Speed
30 ft., climb 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 12 | +1 | +1 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 9 | -1 | -1 |
| WIS | 8 | -1 | -1 |
| CHA | 6 | -2 | -2 |
Skills
Athletics +5, Perception +3, Stealth +5
Senses
Blindsight 30 ft., Passive Perception 13
Languages
--
CR
1/4 (XP 50; PB +2)
Actions
Bone Cudgel. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 2 (1d4) Psychic damage.







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Posted Feb 20, 2025Has anyone ever used a grimlock?
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Posted Feb 20, 2025DDAL05-11 Forgotten Traditions uses them quite nicely.
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Posted Feb 26, 2025I'm using some tonight, actually. They're going to be gathered around a crashed Illithid ship in the Underdark the players have to get into
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Posted May 14, 2025Something's wrong here. The art is of a hairless, grey-skinned man with pink teeth and a loincloth. Where's my fire-breathing mechanical dinosaur?
Gained a climbing speed of 30ft and lost immunity to Blindness. Also lost ability to speak Undercommon.
Lost Keen Hearing and Smell, Stone Camouflage, AND Blind Senses.
Spiked Bone Club changed to Bone Cudgel. Used to deal 5(1d4+3) bludgeoning plus 2(1d4) piercing with a max damage of 11. Now, it deals 6(1d6+3) bludgeoning plus 2(1d4) psychic, with a max damage of 12.
The whole thing with Grimlocks being blind made them, in my opinion, unique. They were blind, underdark cavemen. Now, that uniqueness is taken away. Nothing a Fusion can't fix.
Fusion time! Give them back Blindness immunity and Stone Camouflage. Simple.
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Posted Jun 19, 2025You win
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Posted Aug 12, 2025The grimlock has Expertise in Stealth. Also "The DM can also decide that circumstances grant Advantage or impose Disadvantage." So it may seem that the grimlock no longer needs the "Stone Camouflage" trait. It is up to the DM whether to give the grimlock advantage or not.
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Posted Sep 29, 2025I imagine these things feel like they stayed in a bath for 6 years and got all pruney
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Posted Oct 27, 2025blindsight give immunity to blindness, the whole point of them is to only use them in dark places where they are functionally blind due to not having darkvision. I miss the option of deafening them to make them lose blindsight.