Mod | Save | ||
---|---|---|---|
STR | 19 | +4 | +4 |
DEX | 18 | +4 | +8 |
CON | 16 | +3 | +7 |
Mod | Save | ||
---|---|---|---|
INT | 16 | +3 | +7 |
WIS | 19 | +4 | +8 |
CHA | 18 | +4 | +8 |
Celestial Restoration. If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.
Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.
Bite. Melee Attack Roll: +8, reach 10 ft. Hit: 17 (2d12 + 4) Piercing damage plus 22 (4d10) Poison damage.
Poisonous Spittle. Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga’s next turn. Success: Half damage only.
Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16):
At Will: Thaumaturgy
1/Day Each: Clairvoyance, Cure Wounds (level 6 version), Flame Strike (level 6 version), Geas, True Seeing
With only Spirit Naga's resurrection trait now being stopped by a wish spell, it is confirmed that Guardian Nagas are indeed the least favorite child.
The thing that I don't understand is, the Guardian Naga is a higher CR than Spirit Naga yet it can have its Resurrection trait be stopped by a 5th level spell.
Why? What is the purpose of changing that? Is there an old lore reason from previous editions? In no way I can wrap my head around the reason why this one can have its Resurrection trait halted by a lower level spell when a lower CR evil counterpart requires the highest level spell to be rid of it forever.
Snake with a human face isn't real... Snake with a human face can't hurt you...