Medium Fiend (Devil), Lawful Evil
AC 9    Initiative -3 (7)
HP 9 (2d8)
Speed 20 ft.
Mod Save
STR 10 +0 +0
DEX 5 -3 -3
CON 11 +0 +0
Mod Save
INT 1 -5 -5
WIS 11 +0 +0
CHA 3 -4 -4
Resistances Cold
Immunities Fire, Poison; Charmed, Frightened, Poisoned
Senses Darkvision 120 ft. (unimpeded by magical Darkness), Passive Perception 10
Languages Understands Infernal but can’t speak
CR 0 (XP 10; PB +2)
Traits

Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.

Actions

Vile Slime. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Poison damage.

Habitat: Planar (Nine Hells)

Treasure:  None

Monster Manual, pg. 194

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