AC
13
Initiative
+2 (12)
HP
126
(11d12 + 55)
Speed
50 ft.
Mod | Save | ||
---|---|---|---|
STR | 24 | +7 | +10 |
DEX | 9 | -1 | -1 |
CON | 21 | +5 | +8 |
Mod | Save | ||
---|---|---|---|
INT | 3 | -4 | -4 |
WIS | 11 | +0 | +0 |
CHA | 6 | -2 | -2 |
Senses
Passive Perception 10
Languages
--
CR
6 (XP 2,300; PB +3)
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.
Manny from Ice Age