Huge Beast, Unaligned
Armor Class 17 (natural armor)
Hit Points 295 (23d20 + 52)
Speed 50 ft.
STR
25 (+7)
DEX
10 (+0)
CON
25 (+7)
INT
2 (-4)
WIS
12 (+1)
CHA
9 (-1)
Skills Perception +6
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Blindsight 20 ft, Tremorsense 50 ft, Passive Perception 14
Languages Draconic can understand basic idea but cannot communicate --
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Legendary Resistance (1/Day). If the Chrysus Sarco fails a saving throw, it can choose to succeed instead.

Magic Resistance. The Chrysus Sarco has advantage on saving throws against spells and other magical effects.

 

Actions

Multiattack. The Chrysus Sarco can use its Frightful Presence. It then makes 2 attacks: one with its bite and one with its tail. It can use its Swallow instead of its bite.

 

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.

Frightful Presence. Each creature of the Chrysus Sarco’s choice within 120 feet of it and aware of it must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the Chrysus Sarco is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the tarrasque’s Frightful Presence for the next 24 hours.

 

Swallow. The Chrysus Sarco makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target takes the bite’s damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the Chrysus Sarco, and it takes 28 (8d6) acid damage at the start of each of the Chrysus Sarco's turns.

 

Description

Chrysus meaning gold and Sarco meaning flesh, Golden Flesh, was the name given to these beasts by scholars to describe their seemingly impenetrable golden hide. They appear the same as a tyrannosaurus but their skin has melded with the gold from their surroundings not only turning their hide into gold but also building up armored layers with excess gold. These terrifying beasts will devour those who lose their way too deep in the cave of Eris. They are the consequence of those straying on their way to the Golden Tree Eris, the Chrysus Sarco are not to be fought but instead run from, fortunately, there are only 4 to 5 that roam the lower branches of the Gilded River. 

If you are so unfortunate to find a Chrysus Sarco it will stop at nothing until it has devoured you, luckily their eyes have been turned to gold and are useless which means if you are able to get out of the range of its tremorsense for 2 consecutive turns it will forget about you and continue to roam the branches. If one were so strong that they were able to slay a Chrysus Sarco you could sell its hide for untold amounts of gold, or you could take it to an expert craftsman proficient in both leatherworking and smiths tools to turn it into Chrysus Sarco Hide Armor.

Legends say the Chrysus Sarco bleed gold, but no one has ever seen one bleed and lived to tell, so you know?

Monster Tags: Dinosaur

Habitat: Underdark

LuckyRedSword

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