Medium Humanoid (Any Race), Any Alignment
AC 11 Leather    Initiative +0 (10)
HP 24 (4d8 + 8)
Speed 30 ft.
Mod Save
STR 14 +2 +4
DEX 10 +0 +0
CON 15 +2 +2
Mod Save
INT 9 −1 −1
WIS 14 +2 +4
CHA 11 +0 +0
Skills Insight +2, Perception +2
Senses Darkvision 60 ft.; Passive Perception 15
Languages any one language (usually Common)
CR 1 (XP 200; PB +2)
Traits

Newfound Blood Frenzy. The blood hunter has advantage on melee attack rolls against any creature that has less than half of its hit points.

Magic Resistance. The blood hunter has advantage on saving throws against spells and other magical effects.

 

Actions

Multiattack. The blood hunter attacks twice with a weapon.

Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 2 (1d4) fire damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d8+1) piercing damage.

TheEternalVoyager

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