Medium Beast, Neutral
Armor Class 15 Natural Armor
Hit Points 20 (3d8 + 5)
Speed 40 ft., Climb 40 ft.
STR
14 (+2)
DEX
14 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
11 (+0)
Senses Darkvision 60 ft, Passive Perception 12
Languages Understands the languages you know
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Charge. If the beast moves at least 20 feet straight toward a target and then hits it with Beast's Strike on the same turn, the target takes an extra 1d6 damage of the same type, and the target has the Prone condition if it is a Large or smaller creature.

Primal Bond. Add your Proficiency Bonus to any ability check or saving throw the beast makes.

Actions

Beast's Strike. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft., one target. Hit: 1d8 + 2 + your Wisdom modifier Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast).

Description

See Version Number for Ranger Level, Wisdom modifier, and Proficiency Bonus. This Beast is for a Level 3 Ranger with a Wisdom modifier of +2 and a Proficiency Bonus of +2.

Ranger Level determines: HP (5 + 5 times your Ranger level. The beast has a number of Hit Dice (d8s) equal to your Ranger level)

Wisdom Modifier determines: AC (13 + your Wisdom modifier) and Beast's Strike damage (1d8 + 2 + your Wisdom modifier damage)

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