Keen Hearing: The wolf has advantage on Wisdom (Perception) checks that rely on hearing.
Pack Tactics: The adolescent wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Cowardice: If the pack of the adolescent wolf is slain, the wolf is forced to take the disengage as a bonus action and dash as an action, in order to flee.
Weak Bite: +1 to hit, reach 5 ft., 1 target. Hit: (1d4 + 1) piercing damage. If the target is a creature, it must succeed on a DC 7 Strength saving throw or be knocked prone.
Puppy-Dog Eyes: +4 to hit, reach 60 ft., 1 target. Hit: Affected creature has disadvantage on all attack rolls on this creature.
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Description
A wolf that isn't quite at the adult stage of life, but is still willing to fight in order to prove itself to the pack. It also isn't as brave as other wolves, and will attempt to flee if its pack does fall.
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