Medium Humanoid, Lawful Good
Armor Class 9 (16 with armor and shield)
Hit Points 52 (7d8 + 14)
Speed 30 ft.
STR
16 (+3)
DEX
8 (-1)
CON
14 (+2)
INT
10 (+0)
WIS
18 (+4)
CHA
10 (+0)
Saving Throws WIS +7, CHA +3
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Celestial, Common, Elvish, Giant, Infernal
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Spellcasting. Aslan is a 7th-level spellcaster. Its spellcasting ability is Wisdom(spell save DC 15, +7 to hit with spell attacks). Aslan has the following Cleric spells prepared:

Cantrips (at will): Light, Mending, Spare the DyingThaumaturgy

1st level (4 slots): Bless, Ceremony, Cure Wounds, Healing WordSanctuaryShield of Faith

2nd level (3 slots): Silence, [spell]Calm Emotions/spell]

3rd level (3 slots): Revivify, [Tooltip Not Found]

4th level (1 slots): Banishment,

1/day: Turn undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.

A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.

Destroy Undead. Undead CR 1/2 or lower are destroyed by Turn Undead.

Circle of Mortality. If you target a creature with 0 hp, your healing spells restore the MAX ammount of hit points

Spare the Dying has a range of 30ft and you can cast it as a bonus action.

4/day: Sentinel at Death's Door. As a reaction when you or a creature you can see within 30 ft. suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.

Actions

Mace. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage

Description

Oathkeeper. Aslan wil never lie nor wil he ever break a promise.
Pacifist. If possible, Aslan will try to fight to subdue or avoid combat entirely

Codex. Sneaky tactics is unhonorable and not a viable tactic.

Previous Versions

Name Date Modified Views Adds Version Actions
10/20/2019 12:56:54 PM
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10/20/2019 12:57:03 PM
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10/20/2019 1:05:46 PM
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