Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 16 (studded leather)
Hit Points 55 (10d8 + 20)
Speed 30 ft.
STR
20 (+5)
DEX
18 (+4)
CON
14 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws STR +7, DEX +6, WIS +2
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Any two languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack. The captain makes two melee attacks with his Spiked Bat Or the captain makes a ranged attack with his Rifle

Spiked Bat. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 5) piercing damage.

Rifle 3/day. Ranged Weapon Attack: +7 to hit, range 60/120 ft., one target. Hit: 5 (3d6 + 3) piercing damage.

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

Homesliceizzle

Comments

Posts Quoted:
Reply
Clear All Quotes