Medium Monstrosity (Goblin), Chaotic Evil
Armor Class 15 Natural Armor
Hit Points 140 (14d10 + 70)
Speed 45 ft., Walk 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
16 (+3)
INT
13 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws STR +5, DEX +6
Senses Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spider Legs (Multi-limbed Agility):
The Arachnogoblin has six spider-like legs protruding from its back, granting it incredible agility. It can move through spaces as narrow as 2 feet wide without squeezing, and it has advantage on checks and saving throws made to escape grapples.

Arachnoid Reflexes:
The Arachnogoblin gains an extra reaction each round that it can use only for opportunity attacks.

Web Walker:
The Arachnogoblin ignores movement restrictions caused by webbing.

Venomous Strike (Recharge 5–6):
Once per turn when the Arachnogoblin hits with a melee attack, it can inject venom into the target. The target must succeed on a DC 15 Constitution saving throw or take 14 (4d6) poison damage and be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the condition on a success.

 

Actions

Multiattack. The Arachnogoblin makes three attacks: one with its claws, one with its bite, and one with its spider-leg kick.

Claw Swipe. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 3) slashing damage.

Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target Hit: 6(1d8+3) piercing damage

Leg Kick: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit 9(1d10 + 3) bludgeoning damage

Bonus Actions

Venomous Strike (Recharge 5–6):
Once per turn when the Arachnogoblin hits with a melee attack, it can inject venom into the target. The target must succeed on a DC 15 Constitution saving throw or take 14 (4d6) poison damage and be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the condition on a success.

Reactions

Retaliatory Strike:
When a creature within 10 feet of the Arachnogoblin hits it with an attack, it can use its reaction to make one attack with its spider-leg kick.

Description

The Arachnogoblin is the result of cruel experiments by a cabal of drow fleshweavers who sought to create the ultimate gladiator. Infused with the essence of giant spiders, these mutated goblins were sold to underground fight pits, where they quickly became crowd favorites. Despite their monstrous appearance, many Arachnogoblins retain fragments of their goblin personalities and are known for their crude humor and dark wit. They are often tragic figures, driven to violence by their warped nature and the cruelty of their creators. 

 

Mooseketer

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