| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 18 | +4 | +4 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 17 | +3 | +3 |
| WIS | 20 | +5 | +8 |
| CHA | 20 | +5 | +8 |
Magic Resistance. Vaelith has Advantage on saving throws against spells and other magical effects.
Multiattack. Vaelith makes two attacks with his Unholy Mace or Unholy Bow.
Unholy Mace. Melee Attack Roll: +8, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage plus 8 (2d8) Psychic damage.
Unholy Bow. Ranged Attack Roll: +8, reach 5 ft. Hit: 7 (1d6 + 4) Piercing damage plus 8 (2d8) Psychic damage.
Mind Blast (Recharge 5–6). Intelligence Saving Throw: DC 15, each creature in a 60-foot Cone. Failure: 18 (4d8 + 4) Psychic damage, and the target has the Stunned condition until the end of Vaelith's next turn. Success: Half damage only.
Unholy Burst. Dexterity Saving Throw: DC 17, each enemy in a 20-foot-radius Sphere centered on a point Vaelith can see within 120 feet. Failure: 12 (4d6) Psychic damage and are pushed back 15 feet. Success: Half damage.
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