AC
18
(natural armor)
Initiative
+3 (13)
HP
15
(8d6 + 8)
Speed
5 ft., Fly 80 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 2 | −4 | −4 |
| DEX | 16 | +3 | +5 |
| CON | 2 | −4 | −4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +3 |
| WIS | 18 | +4 | +6 |
| CHA | 16 | +3 | +5 |
Skills
Perception +6
Vulnerabilities
Fire
Immunities
Poison; Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 20 ft., Darkvision 60 ft.; Passive Perception 80
Languages
Common
CR
1/2 (XP 100; PB +2)
Traits
Shutdown. If targeted by dispel magic, the hummingbird must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute or until it takes any damage.
Unusual Nature. The horror doesn’t require air, food, drink, or sleep.
Actions
Peck. Melee Weapon Attack: +4 to hit, reach 5 in., one target. Hit: 2 (1d8 + 2) piercing damage.
Description
A small construct hummingbird made out of paper and aluminum.
Comments