Medium Humanoid (Human), Chaotic Evil
AC 11    Initiative +0 (10)
HP 9 (2d8)
Speed 30 ft.
Mod Save
STR 12 +1 +1
DEX 11 +0 +0
CON 10 +0 +0
Mod Save
INT 10 +0 +0
WIS 11 +0 +2
CHA 10 +0 +0
Skills Arcana +2, Deception +2, Religion +2
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)
Actions

Battle Torch. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Bludgeoning damage plus 1 Fire damage.

Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 10, +2 to hit with spell attacks):

At Will: Fire Bolt, Create Bonfire              1/Day: Burning Hands

Description

Cultists of Imix devote themselves to their faith’s leaders and their otherworldly master. This zeal grants cultists minor magical powers over fire, and it gives them remarkable resolve in the face of threats. Cultists perform much of the cult’s mundane work, which might include evangelism, criminal acts(especially arson), or serving as sacrifices.

 

Habitat: Any

Omegarad1

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