Large Dragon, Lawful Evil
Armor Class 20 Pride scale
Hit Points 270 (15d20 + 10)
Speed 60 ft., Walk 45 ft., Swim 50 ft.
STR
27 (+8)
DEX
19 (+4)
CON
15 (+2)
INT
16 (+3)
WIS
25 (+7)
CHA
10 (+0)
Saving Throws STR +14, DEX +10, WIS +13
Skills Acrobatics +8, Deception +8, Survival +8
Damage Vulnerabilities Cold, Lightning, Thunder
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Charmed, Frightened
Senses Darkvision 60 ft, Unknown Others pride will sense the emotions of other around the area in 60 ft, Passive Perception 8
Languages Celestial, Common speaks it telepathically Dragonic, Common
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Amphibious. The dragon can breathe air and water.

Magic Weapon. Prides weapon attacks are all magic.

Lucky. Cursed dragon of pride has the lucky feat

Actions

Multiattack. The Cursed Dragon of Pride can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage. on a hit the target creature makes a DC 19 con save on failed takes 2d10 Psychic damage

Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage. on a hit the target creature makes a DC 19 con save on failed takes 2d10 Psychic damage

Tail. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage. on a hit the target creature makes a DC 19 con save on failed takes 2d10 Psychic damage

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons:

Mercury Breath. The dragon exhales liquid Mercury in an 90-foot Cone that is 10 feet wide. Each creature in that line must make a DC 21 Con saving throw, taking 56 (16d6) Psychic damage on a failed save, or half as much damage on a successful one.

Sleep Breath. The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

 

Reactions

Prideful Stance. In the reaction Prideful Stance the Cursed Dragon of Pride must see a range melee or range magic attack in order to preform this reaction. The Dragon stands with its pride and  makes a DC dexterity saving throw. if success the attacks do nothing if the succeed they do double the damage.

Legendary Actions

The Cursed Dragon Pride can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Psychic Winds. Pride Extends her wings imbedding it with Psychic energy  and generates a 50ft Cylinder upwards that is 50 ft wide circle. Creatures must make a DC 22 Con save or take 4d10 Psychic damage half damage on a successful on. This attack lasts for 2 minutes. if a creature starts its turn in the area the make a DC 20 con save on failed they take 2d8  Psychic damage half as much on a successful one.

Wing Attack (Costs 2 Actions). The Cursed Dragon of pride beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Description

Cursed Dragon of Pride is a construct of Pride itself the embodiment the living being itself in the form of a dragon. Who serves her master the Accursed Dragon or any master that success over her power.

This dragon is as her name suggests very prideful about herself. She is deep in her pleasures and satisfaction done by her achievements. unlike most dragons though she is very special as to where she loves to put creatures to sleep then drench them in her liquid mercury breath only to boast about what a great success it was. She never admits she has failed or will ever nore does she think it is possible by her own doing.

Cursed Dragon of Pride's coloring is vibrant pink feathers with a tanned under belly, Inside the wings peach color with dark green claws.

 

Lair and Lair Actions

A Cursed Dragon of Pride's Lair

A Cursed Dragon Pride's cursed void lair is typically a ruin, canyon, or under water.

Lair Actions

On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects:

  • A strong wind blows around the Cursed Dragon of Pride. Each creature within 60 feet of the dragon must succeed on a DC 15 Strength saving throw or be pushed 15 feet away from the dragon and knocked prone. Gases and vapors are dispersed by the wind, and unprotected Mercury are dissolved. Protected Mercury, such as lanterns, have a 50 percent chance of being Dissolved.
  • A cloud of sand swirls about in a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The cloud spreads around corners. Each creature in it must succeed on a DC 15 Constitution saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Regional Effects

The region containing a legendary Cursed Dragon Pride's lair is warped by the dragon’s magic, which creates one or more of the following effects:

  • Tracks appear in the sand within 6 miles of the dragon’s lair. The tracks lead to safe shelters and hidden water sources, while also leading away from areas that the dragon prefers to remain undisturbed.
  • Images of Large or smaller monsters haunt the desert sands, coast lines or under the water within 2 mile of the dragon’s lair. These illusions move and appear real, although they can do no harm. A creature that examines an image from a distance can tell it’s an illusion with a successful DC 20 Intelligence (Investigation) check. Any physical interaction with an image reveals it to be an illusion, because objects pass through it.
  • Whenever a creature with an Intelligence of 3 or higher comes within 30 feet of a water source within 2 mile of the dragon’s lair, the dragon becomes aware of the creature’s presence and location.

If the Cursed Dragon of Pride dies, the tracks fade in 1d10 days, but the other effects fade immediately.

Previous Versions

Name Date Modified Views Adds Version Actions
3/9/2023 9:19:00 AM
227
5
1
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3/9/2023 9:25:54 AM
224
1
1.5
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2/7/2025 9:46:17 PM
230
1
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Monster Tags: NPCCult of the Dragonconstructmonstrosity

Habitat: CoastalDesertForestGrasslandSwampUnderwater

Dracophoenix55

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