Weakness to Backstab: Balder Knights treat any successful attack from an attacker they cannot directly see, or are surprised by, as a critical hit.
Multiattack: Balder Knights makes two attacks with a rapier or sword, or one attack with a crossbow.
Balder Knights are armed with one of the two following combinations, and a crossbow.
Rapier & Buckler: Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6+3) piercing damage.
Sword & Shield: Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 15 (2d12+2) piercing damage.
Balder Crossbow: Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 13 (3d6+3) piercing damage.
Bloodied
Balder Riposte: Balder Knights may make one free melee attack whenever a melee attack from a creature adjacent to them misses. They may then leap 10 feet in any direction to an open space, without provoking attacks of opportunity.
Previous Versions
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2/8/2025 1:36:11 AM
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Coming Soon
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