Medium Humanoid (Human), Any Lawful Alignment
Armor Class 17 Authority Plate
Hit Points 30 (2d8 + 3)
Speed 25 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
15 (+2)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws STR +6, CON +6
Damage Resistances Fire
Senses Passive Perception 16
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Allegiance. Authority Soldiers will never surrender if there’s a Sergeant+ leading them.

National Heritage. Authority Soldiers are less likely to help non-humans, especially in combat. Disadvantages of any charisma roll against them, if not human.

Fire Explosion. If any damage is taken upon the fuel tank on the back of the Authority Flamer, the footsoldier and surrounding entities will take 4d8 fire damage.

Actions

Dominous Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) Piercing damage.

Flamer Spew. Ranged Weapon Attack: +6 to hit, range 10/60 ft., one/multiple target. Hit: 10 (2d12) Fire damage.

 

Bonus Actions

Stand Guard. Gives a bonus of 2 AC if the Authority Soldier didn’t attack this round.

Reactions

Notify. Tells a fellow Authority Soldier besides them to attack the enemy while still taking the hit. The ally attack will have a (-3) to their hit dice.

Legendary Actions

 

 

Mythic Actions

 

 

Description

Authority Footsoldier Rank+

Previous Versions

Name Date Modified Views Adds Version Actions
2/6/2025 10:41:13 PM
4
0
5.E
Coming Soon
2/8/2025 8:37:02 PM
5
0
--
Coming Soon

Monster Tags: humanoidHuman

Habitat: Any

Calamity3414

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