Armor Class
14
Natural armor, shield
Hit Points
33
(5d8 + 10)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
15
(+2)
INT
7
(-2)
WIS
10
(+0)
CHA
3
(-4)
Damage Immunities
Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft., Passive Perception 10
Languages
understands the languages of its creator but can't speak
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Immutable Form. The Clockwork Soldier is immune to any spell of effect that would alter its form.
Magic Resistance. The Clockwork Soldier has advantage on saving throws against spells and other magical effects.
Death Burst. When the Clockwork Soldier dies, it explodes. Each creature within 5 feet of it must make a DC 13 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save or half as much on a successful one.
Actions
Multiattack. The Clockwork Soldier makes two longsword attacks
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 2) slashing damage.
Comments