| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 15 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 15 | +2 | +2 |
| WIS | 15 | +2 | +4 |
| CHA | 16 | +3 | +5 |
Spellcasting. The Moon Queen Sorcerer is a 4th-level spellcaster. Its spellcasting ability is 2(spell save DC 13, +5 to hit with spell attacks). The Sorcerer has the following spells prepared:
Cantrips (at will): Eldritch Blast, Frostbite, Scorching Ray, Gust, Poison Spray
1st level (4 slots): False Life, Hellish Rebuke, Mage Armour
2nd Level (2 Slots): Alter Self, Burning Hands
Sacrificial Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 1d6 + 2 damage, poisoned effect for next 2 of targets turns.
Infernal Bolt. Ranged Weapon Attack: +2 to hit, range 20/#60ft., 1 target. Hit: 1d6 +4 ) necrotic damage.
Magical Rebound. Once per encounter, the sorcerer can rebound 1d10 of damage dealt by a spell to a target within 30ft of it from an attack casted in an attempt to damage the sorcerer directly.
Description
The Cult of the Moon Queen sports many warriors looking to take chance at power. Those who do succeed in this however are only the most devoted, they are often assigned as personal bodyguards to cult leaders, or as leaders of spread about sects, able to use their powers to maneuver themselves into positions of power, or to avoid the detection of their cult. They are often cruel, and willing to sacrifice everything for their goddess.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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2/9/2025 4:21:33 PM
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Coming Soon
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