Medium Swarm of Small dragons, Chaotic Evil
Armor Class 500
Hit Points 590 (500d20 + 500)
Speed 999 ft., Walk 999 ft., Walk 999 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Skills Acrobatics +0
Damage Vulnerabilities Acid, Bludgeoning
Damage Resistances Bludgeoning and Piercing from nonmagical attacks, Acid, Bludgeoning; All; All damage but Force, Radiant, and Psychic
Damage Immunities Bludgeoning, Piercing, and Slashing from Magical Weapons; All damage from spells, Acid, Bludgeoning; Bludgeoning, Piercing, and Slashing from Metal Weapons; Bludgeoning, Piercing, and Slashing from Mundane Attacks, Bludgeoning damage from falling
Gear every thing
Senses Darkvision, Passive Perception 500
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]

Actions

Action Name. 

Action Melee Attack. bite 1 d100

 

Bonus Actions

Bonus Action Name. camouflage it hides and you can not find it anywhere.

Reactions

Reaction Name. fling  1 d100 of falling damage 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). It flings it self at you killing you

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

It is a banana witch wants to kill you.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
2/10/2025 1:21:00 AM
2
0
--
Coming Soon

Habitat: Any

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