Medium Beast, Unaligned
AC 11 Natural Armor    Initiative +1 (11)
HP 26 (4d8 + 8)
Speed 30 ft.
Mod Save
STR 15 +2 +2
DEX 13 +1 +1
CON 14 +2 +2
Mod Save
INT 2 −4 −4
WIS 8 −1 −1
CHA 6 −2 −2
Senses Passive Perception 9
Languages None
CR 1 (XP 200; PB +2)
Traits

Pack Tactics. The Baggi has advantage on attack rolls against a creature if at least one of the Baggi's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be incapacitated until the end of its next turn, or until it takes damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (3d4 + 2) slashing damage.

Description

Baggi behave the same way as Jaggi and Jaggia. Unlike Jaggi, however, they can be either male or female. They have the ability to put other creatures to sleep due to its special liquid spit when it bites, that only lasts a few seconds. Baggi have the same attacks as the creatures they resemble, the Jaggi, but attack more without delay. They will spend much less time hissing and will rush at Adventurers without warning. Like their relatives, the Jaggi, Baggi will attack other large monsters in the same area, excluding the Great Baggi.

Previous Versions

Name Date Modified Views Adds Version Actions
11/17/2024 4:03:36 AM
0
1
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Coming Soon
2/10/2025 5:37:09 AM
0
1
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Coming Soon
BoulderSmash

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