Large Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 37 (6d10 + 4)
Speed 30 ft., Climb 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
2 (-4)
WIS
11 (+0)
CHA
4 (-3)
Skills Stealth +5
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Slashing
Damage Immunities Cold
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 11 (2d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) cold damage on a failed save, or half as much damage on a successful one. If the cold damage reduces the target to 0 hit points, the target is stable but frozen for 1 hour, even after regaining hit points, and is paralyzed while frozen in this way.

Cold Web (Recharge 5-6). RangedWeapon Attack: +7 to hit, range 30/60 ft., One creature. Hit: The target is Restrained by webbing. As an action, the Restrained target can make a DC 15 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 15; hp 15; vulnerability to fire damage; immunity to bludgeoning, cold, and psychic damage). Each turn the target is in the cold web they take 1d12 cold damage minus their constitution modifier.

Monster Tags: Misc Creature

Habitat: DesertForestSwampUnderdarkUrban

Kanuben

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