Armor Class
12
(natural armor)
Hit Points
40
(7d8 + 7)
Speed
25 ft.
STR
14
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
8
(-1)
WIS
8
(-1)
CHA
7
(-2)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Condition Immunities
Blinded, Frightened, Unconscious
Senses
Tremorsense 60ft, Passive Perception 10
Languages
One language known by its creator
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the pumpkin remains motionless, it is indistinguishable from a normal pumpkin.
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d6 + 2) bludgeoning damage.
Description
An awakened pumpkin is an ordinary pumpkin given evil sentience and mobility by the shadow magic of Amber Wills.
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