Keen Sight. The cokatrix has advantage on perception checks that rely on sight.
Situational Multiattack. If the cokatrix scores a critical hit with one of its attacks, it can make a second attack with the other attack option. Otherwise, it can only make one attack per turn.
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Swift. The cokatrix can use its bonus action to use the dash, disengage, or dodge action.
Bluffing Stance. Once per turn, when a creature hits the cokatrix with an attack that is not a critical hit, it may use its reaction to spread its wings, making it appear larger than it is and decreasing the efficacy of attacks against it. The attack hits, but its damage is halved.
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