Large Monstrosity, Neutral Evil
AC 16 (wooden barding)    Initiative +1 (11)
HP 30 (4d10 + 8)
Speed 50 ft.
Mod Save
STR 16 +3 +3
DEX 13 +1 +1
CON 14 +2 +2
Mod Save
INT 7 −2 −2
WIS 11 +0 +0
CHA 8 −1 −1
Skills Perception +4
Senses Darkvision 60 ft.; Passive Perception 14
Languages Goblin, Worg
CR 1 (XP 200; PB +2)
Traits

Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Vicious. If the worg misses an attack roll with this attack, it still deals 2 piercing damage to the target.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

VikinYngof

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