AC
16
(wooden barding)
Initiative
+1 (11)
HP
30
(4d10 + 8)
Speed
50 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 13 | +1 | +1 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 7 | −2 | −2 |
| WIS | 11 | +0 | +0 |
| CHA | 8 | −1 | −1 |
Skills
Perception +4
Senses
Darkvision 60 ft.; Passive Perception 14
Languages
Goblin, Worg
CR
1 (XP 200; PB +2)
Traits
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Vicious. If the worg misses an attack roll with this attack, it still deals 2 piercing damage to the target.
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