Medium Humanoid, Chaotic Evil
AC 15 Natural Armor    Initiative +3 (13)
HP 75 (10d8 + 30)
Speed 40 ft., Walk 30 ft.
Mod Save
STR 12 +1 +1
DEX 16 +3 +3
CON 14 +2 +2
Mod Save
INT 12 +1 +1
WIS 14 +2 +4
CHA 18 +4 +6
Skills Arcana +4, Perception +5, Stealth +6
Vulnerabilities Radiant
Resistances Necrotic, Psychic
Immunities Charmed, Frightened
Senses Darkvision 60 Ft; Passive Perception 15
Languages Common, Abyssal, Deep Speech
CR 4 (XP 1,100; PB +2)
Traits

Spellcasting
The Crow Maiden is a 7th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). She has the following warlock spells prepared:

  • Cantrips (at will): Chill Touch, Eldritch Blast, Thaumaturgy
  • 1st level (4 slots): Hex, Arms of Hadar
  • 2nd level (3 slots): Darkness, Mirror Image
  • 3rd level (3 slots): Fear, Vampiric Touch
  • 4th level (1 slot): Phantasmal Killer

 Shadow Flight. The Crow Maiden can move through areas of dim light and darkness without provoking opportunity attacks. While flying, she hovers and can pass through creatures and objects as though they were difficult terrain. She cannot end her turn inside a creature or object.

Dark Flock’s Blessing. The Crow Maiden’s presence empowers nearby Crowborn. While within 30 feet of her, allied Corrupted Crowborn gain advantage on attack rolls against frightened creatures and add an extra 1d4 necrotic damage to their melee attacks.

Dreadful Presence (Recharge 5-6). As an action, the Crow Maiden radiates terrifying energy. Each creature of her choice within 30 feet must make a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Actions

Multiattack. The Crow Maiden makes two attacks with her Corrupt Talons or one attack with her shadow bolt, a leveled spell or a cantrip.

Corrupt Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) necrotic damage. If the target is frightened, it takes an additional 1d8 psychic damage. 

Shadow Bolt. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 14 (3d6) necrotic damage. The target cannot regain hit points until the end of its next turn.

Bonus Actions

Veil of Night (Bonus Action, 1/Short Rest). The Crow Maiden becomes partially incorporeal until the start of her next turn. She gains resistance to all damage except radiant and force and can move through enemy spaces without provoking opportunity attacks.

Extinguish Light (Bonus Action, 1/Short Rest). The Crow Maiden causes all nonmagical light sources (such as torches, lanterns, and candles) within 30 feet to instantly go out.

Description

A servant of the [REDACTED], Crow Maiden is a human woman with who made the mistake of aligning herself with [REDACTED]. 

QueenOfTheSilence

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