Small Fey (Goblinoid), Chaotic Neutral
AC 17 Chain Shirt    Initiative +3 (13)
HP 20 (4d8 + 2)
Speed 30 ft.
Mod Save
STR 14 +2 +2
DEX 16 +3 +3
CON 12 +1 +1
Mod Save
INT 12 +1 +1
WIS 12 +1 +1
CHA 8 −1 −1
Skills Acrobatics +8, Stealth +6
Senses Darkvision 60 ft.; Passive Perception 12
Languages Common, Common Braxis
CR 2 (XP 450; PB +2)
Traits

Strategic Command.  The Braxi Sargent is specifically bred for battle and possesses a firm understanding of the Braxi fighting principle of overwhelming force.  The Braxi Sargent therefore may command Braxi Soldiers and Braxi Commoners within a 50 ft. radius, with words and/or gestures, to take specific actions in combat.  This is typically done in order to maintain superical superiority over a foe, as in instructing some Braxi to switch targets to maintain battle advantage, or as a diversionary tactic to buy time for Braxi Sargents or other superior Braxi to escape.  (Note: This is separate from the Commanding Bellow reaction which has a longer range and may effect Braxi beyond the Braxi Sargent's immediate proximity.)

Pack Tactics. The Braxi Sargent has Advantage on attack rolls against a creature if at least one of the it's allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Longbow. Ranged Attack Roll: +6 to hit, range 150/600 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Battleaxe.  (Versatile) Melee Attack Roll: +4, reach 5 ft. Melee (One-Handed) - Hit: 6 (1d8 + 2) slashing damage.  (Versatile) (Two-Handed) - Hit: 8 (1d20 + 3) slashing damage.

Bonus Actions

Nimble Escape. Braxi (Sargent) takes the Disengage or Hide action.

Reactions

Commanding Bellow.  [Once Per Encounter, Range 100 ft.]  If a Sargent is threatened it can summon up to 9-16 (1d8 + 8) Braxi Soldiers within a range of 100 ft by bellowing a command in their native language.  As a reaction, the Braxi Sargent issues a loud series of barks that captures the attention of any Braxi type(s) with 100 ft underground and 300 ft above ground and compels the summoned Braxi Soldiers to rush to the Braxi Sargent's location and follow it's instructions at the start of the controlled creature's next turn (assume Initiative directly after the Braxi Sargent for newly summoned Soldiers).  If no Braxi Soldiers are present within 100 feet, the summoned Braxi Soldiers enter the combat in 3 turns, as a group, in a random direction selected by the DM. If the Braxi Sargent is disabled, the controlled Braxi reclaims the ability to follow it's normal behavior.  If the controlled Braxi is killed, the Sargent may use its reaction only once per encounter.  If the Braxi Sargent is within the influence of a Silence spell or some similar effect, the Braxi Sargent may try again as soon as it notices the effect has ceased.

The bellow is loud and can be heard for 100 feet in an underground or over-grown area, and up to 300 feet in wide open spaces, potentially alerting other creatures as to the Braxi's plight.

Description

Braxi Sargents are robust and clever battlefield fighters.  Bigger, more powerful, better equipped and trained, they can present a formidable threat. Learned in the ways of combat, the Braxi Sargent is capable of commanding lesser Braxi to attack in more advantageous ways in order to maintain numerical, provide cover for a retreat, or provide the Braxi Sargent or another ally advantage in battle via it's Strategic Command tactics.  In combat, Braxi Sargents wield more powerful weapons than Braxi Soldiers and will use Braxi Soldiers, Braxi Commoners, or any other ally to take advantage of their Pack Tactics train.  Braxi Sargents will issue orders to lesser Braxi in order to keep the battle odds in the Braxi's favor.  While not given to retreat, they may command other Braxi to wail or call upon their Commanding Bellow to summon reinforcements.


Braxi

Braxi are Feywild embodiments of disdain, deceit and distrust. At lower levels, they are cowardly, deceitful, and given to attacking only when the situation is unfairly in their favor; either by circumstance or design. Braxi at higher levels often employ limited magic, military tactics, and the power of their rank to keep the pressure on any enemy.  Braxi are quick, nimble, and small of stature (mostly) but their threat comes from the fact that they move in packs where the advantage of numbers is on their side.  Ranging in appearance, most are covered in a combination of scales and bristling fur ranging from dark gray to green or yellow that resembles spikes.  More robust Braxi assume more powerful roles of command within their social order and leverage lower rank individuals to win at any cost... or retreat while preserving those in command.

Braxi are weak willed at the lowest levels of their social order, and are easily manipulated by those higher in rank.  Higher level Braxi are not above using lower level Braxi as living waves against more powerful combatants, and will use the chaos a wave attack creates to make advantageous attacks against more powerful creatures, or make a quick escape if the battle goes poorly.  Higher level Braxi may possess significant skills and may prove difficult to influence or intimidate due to the confidence and sense of superiority their rank embuse them with.

The Braxi worship Maglubiyet in a manner similar to Goblins, but with more sophisticated rituals and "rules".  Braxi often are heard reciting their "rules" by the few that have mastered their language, and liken it to a cultish and fanatical loyalty to the worship of Maglubiyet and their complicated social order.  Maglubiyet claims to be the god of braxi, goblins, hobgoblins, and bugbears, and on the Infinite Battlefield of Acheron, the deity commands innumerable Braxi legions of all levels. In ages long past, Maglubiyet witnessed the deceitful yet crafty tactics of Braxi and relocated a population of them from the Feywild along with the Goblins to his realm on the Outer Planes. Braxi chose to stay in the Feywilde, preferring to hunt other creatures of the Fey, but were forced back into the Material Plane by Goblins who were jealous of Maglubiyet's attentions placed on the Braxi. This made the Braxi even more vicious than before and will stop and nothing to prove their worth above those of Goblins to their dark deity.

Habitat: ForestGrasslandHillMountainPlanar (Acheron)Planar (Feywild)SwampUnderdark

KDinLA

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