Medium Elemental, Neutral
AC 13    Initiative +3 (13)
HP 93 (11d10 + 33)
Speed 50 ft.
Mod Save
STR 10 +0 +0
DEX 17 +3 +3
CON 16 +3 +3
Mod Save
INT 6 −2 −2
WIS 10 +0 +0
CHA 7 −2 −2
Resistances Bludgeoning, Piercing, Slashing
Gear Bomb core ashes
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Ignan)
CR 5 (XP 1,800; PB +3)
Traits

Swell. After its hit points are dropped below half, the Bomb will start to swell up and increase its creature size one size larger. Any creatures occupying that space must succeed on a Dexterity Saving Throw: DC 13 or takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start burning. The bomb swells up again after its hit points are dropped below one-quarter, and again after dropping below one-tenth. 

Illumination. Bomb sheds Bright Light in a 30- foot radius and Dim Light for an additional 30 feet.

Water Susceptibility. Bomb is vulnerable to "Water Damage"

Actions

Multiattack. Bomb makes two Burn attacks, one Fire Breath, or Self Destruct.

Burn. Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Fire damage. If the target is a creature or a flammable object, it starts burning.

Fire Breath (Recharge 7–8). Dexterity Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 21 (6d6) Fire damage. Success: Half damage.

Self Destruct. Used only after swelling up three times, the Bomb attempts to swell up again but is now unstable, and will explode at the start of its next turn. Any creature within 60 ft. and including the Bomb itself, receives 100 (15d12) Fire damage.

Description

Bombs are formed from the malice deep within the hearts of man and have manifested into a burning corporeal form. Bombs typically float about dormantly within cave systems, however, they are drawn to powerful Aether. Consuming copious amounts stabilizes their larger forms when swelling up preventing their dramatic exits from the world.

Bombs are a custom monster created for  my personal campaign, "The World of Guardia". Bomb core ash is a crafting item needed to make more powerful Magic Items in the game.

Habitat: DesertPlanar (Elemental Plane of Fire)

Cronoq3

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