Huge Monstrosity, Unaligned
AC 14 Natural Armor    Initiative +2 (12)
HP 95 (10d12 + 30)
Speed 40 ft.
Mod Save
STR 20 +5 +5
DEX 14 +2 +2
CON 16 +3 +3
Mod Save
INT 2 −4 −4
WIS 12 +1 +1
CHA 7 −2 −2
Skills Perception +3
Resistances Cold
Immunities Poison
Senses Passive Perception 13
Languages None
CR 4 (XP 1,100; PB +2)
Traits

Full Belly. Immediately after the great jagras swallows a creature or object, its belly expands for 1 hour or until it regurgitates the creature or object. While its belly is expanded, its movement speed is reduced by 10 feet and it deals one extra die of damage on Strength-based weapon attacks (included in the attacks).

Actions

Multiattack. The Great Jagras makes one Bite attack and one Claw attack.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage or 15 (3d6 + 5) piercing damage if its belly is expanded, and the target is grappled (escape DC 13). Until the grapple ends, the target is restrained, and the great jagras can't bite another target. The target must also make a DC13 Constitution save against the Frenzy status. 

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (3d4 + 5) piercing damage or 15 (4d4 + 5) piercing damage if its belly is expanded.

Swallow. The great jagras makes one Bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the great jagras, and it takes 14 (4d6) acid damage at the start of each of the great jagras' turns. The great jagras can have only one target swallowed at a time. If the great jagras takes 15 damage or more on a single turn from the swallowed target, the great jagras must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate the target, which falls prone in a space within 5 feet of the great jagras and is no longer blinded or restrained by it. While the great jagras isn't incapacitated, it can regurgitate the target at any time (no action required) in a space within 5 feet of it. If it is a creature, it exits prone. If the great jagras dies, it likewise regurgitates a swallowed target.

Rollover. Full Belly Only, (Recharge 5–6). The great jagras moves up to half its speed while rolling over. During this move, it can move through other creatures without provoking opportunity attacks. Each creature the great jagras moves through must make a DC 13 Dexterity saving throw, taking 19 (4d6 + 5) bludgeoning damage and be knocked prone on a failed save, or half as much damage, isn't knocked prone, and is pushed 5 feet out of the great jagras' space into an unoccupied space of the creature's choice on a successful save. If no unoccupied space is within range, the creature instead falls prone in the great jagras' space.

Description

Jagras are small and slim compared to Great Jagras. Their body shape is very wolf-like in nature, allowing them to move quickly and stand up right for short periods of time. Jagras have light green scales with blue and reddish stripes covering their body, as well as a blue-colored underbelly. Jagras will swarm potential prey in an instant, whether it be carrion or raw meat dropped by a hunter. Jagras packs have even been seen attacking injured Anjanath. Though they are bold, Jagras will flee to the trees if they encounter a larger monster. Jagras packs contain both males and females, but the males leave their pack when they reach a certain age and will live on their own as they mature. Most of them won't survive on their own, but those that do will grow up and become a Great Jagras. Once fully grown, they'll return to their place of origin and battle other Great Jagras for their packs.

BoulderSmash

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