Armor Class
100
Natural Armor
Hit Points
300000
(1d20 + 299990)
Speed
100 ft.
STR
10
(+0)
DEX
10
(+0)
CON
30
(+10)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
CON +19
Damage Resistances
All
Damage Immunities
Force; Bludgeoning, Piercing, and Slashing that is Nonmagical
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Passive Perception 10
Languages
All
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Power of Constitution: They can change any person's constitution stat. They also are immune to all physical blows.
Actions
Fury of Shields. Make 10 Shield Bash attacks.
Shield Bash. Melee Weapon Attack: +30 to hit, reach 5 ft., 1 target. Hit: 30 (100d12 + 500) [Bludgeoning] damage.
Shield Throw. Ranged Weapon Attack: +30 to hit, reach 100 ft., 1 target. Hit: 100 (200d10 + 700) [Slashing] damage.
Legendary Actions
He can do 100 legendary actions. His legendary actions act like extra actions.
Description
Member of the council. He is a very powerful being that gave Constitution. He has a powerful Shield and has so much endurance, you can be convinced he is truly indestructible.
Lair and Lair Actions
The Council room, A place literally in the middle of nowhere.
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