Medium Or Small Humanoid (Dragonborn, Dwarf), Neutral
Armor Class 15 Chainmill armor
Hit Points 52 (13d8)
Speed 30 ft., walk 30 ft., walk 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Skills Arcana +3, Religion +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Passive Perception 13
Languages Common, Deep Speech
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. A zealod of the dragon can make 2 shortsword attacks or 1 shortbow attacks. They can use these attacks to cast a spell or ability instead. 

Dragons breath (recharge 6).
 A zealod of the dragon with the dragonborn race can use its breath attack. The dragonsbreath expends in a 20 foot Cone. Any creature standing in its range must make a DC14 constitution saving throw and take 3d6 damage on a failed save, or half as much on a succesfull save. the damage type is determened by the dragons race.

Dwarfs resiliance (recharge 6). A zealod of the dragon with the dwarf race can enhance its skin to makt itsself more resistence. The dwarf gains resistence against 2 damage types for 2 turns and heals itself for 4d6 hitpoints.

Shortsword+1 attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 9 (1d6 + 4) Piecing damage.

Light crossbow attack. Ranged Weapon Attack: +4 to hit,  range 60/320 ft., 1 target. Hit: 8 (1d6 + 4) piercing damage.

Description

Zealods are henchman of the dragon's cult. Anyone can be a zealod if they adept the cult believes. Although you can become a zealod easily, abandoning the cult always leads to intimidation, abuse and torture, witch always concludes in death from out of the cult.

Regenblub