Armor Class
15
(armor scraps/ice)
Hit Points
26
(4d8 + 8)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Cold
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Frost runes:
- The skeleton gains resistance to cold damage.
- The skeleton's bones become encased in ice causing the skeleton's AC to increase by 2.
- The ice that encases the skeleton becomes sharper in areas. The skeleton adds 2d4 slashing damage to melee weapon attacks.
- Cold Breath attack
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. +2D4 Slashing damage
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Breath attack (recharge on a 5-6): 15 ft cone, DC 12 Con Save, 2D6 cold damage.
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