Armor Class
13
(armor scraps)
Hit Points
26
(4d8 + 8)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Poison runes: The arcane runes of poison on the skeleton's body gives it special abilities.
- Poison breath
- Poison aura: Whenever a creature within 5 ft the skeleton begins its turns it must make a DC 12 Con Save or be poisoned for one hour.
- Cloud Death: When the skeleton reaches 0 HP the runes light up and explode in poisonous gas. Each creature within a 10 ft radius must make a DC 12 Con Save or take 3D6 Poison Damage, half as much on a save.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Poison Breath (recharge on a 5-6): 15 ft cone, Con Save, 3D6 Poison damage, half as much on a save.
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