Medium Undead, Unaligned
Armor Class 12 Natural Armor
Hit Points 37 (5d8 + 15)
Speed 30 ft., climb 15 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Saving Throws DEX +4
Skills Perception +2, Stealth +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Understands the language of it's creator but can't speak.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Necrotic Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage and 2 (1d4) necrotic damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Description

The zombie panther looks like your traditional panther. However it cause of death like wounds and such are visible on the creature. Patches of fur are missing and there seem to even be open spaces where you can see bone.

Previous Versions

Name Date Modified Views Adds Version Actions
10/22/2019 3:50:25 PM
27
2
1.1
Coming Soon

Monster Tags: Misc Creatureundead

Habitat: ForestSwamp

Ioathor

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