Large Construct, Unaligned
AC 14 (natural armor)    Initiative +2 (12)
HP 85 (9d10 + 36)
Speed 25 ft.
Mod Save
STR 23 +6 +6
DEX 9 −1 −1
CON 19 +4 +4
Mod Save
INT 3 −4 −4
WIS 8 −1 −1
CHA 1 −5 −5
Resistances Bludgeoning, Piercing, Slashing
Immunities Necrotic, Poison, Psychic; Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Darkvision 60 ft.; Passive Perception 9
Languages Understands Common plus two other languages but can’t speak
CR 7 (XP 2,900; PB +3)
Traits

Immutable Form. The golem can’t shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two Slam attacks.

Slam. Melee Attack Roll: +9, reach 5 ft. Hit: 17 (2d10 + 6) Bludgeoning damage.

Bonus Actions

Toxic Claw. Constitution Saving Throw: DC 15, one creature that the golem has hit with a Slam attack on its last turn. Failure: The target takes 7 (2d6) Poison damage, and its Strength score is reduced by 1d4 for one minute or until the golem dies. Success: Half as much damage and the target's Strength score is not reduced.

Habitat: Urban

TheBooksDoctor

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