Large Beast, Any Alignment
Armor Class 14 Natural armour
Hit Points 60 (5d12)
Speed 120 ft., Climb 30 ft., Burrow 60 ft., Walk 60 ft.
STR
10 (+0)
DEX
14 (+2)
CON
8 (-1)
INT
18 (+4)
WIS
7 (-2)
CHA
10 (+0)
Saving Throws INT +7
Senses Darkvision 60 ft cube, Passive Perception 11
Languages All Andrenidae can only communicate by dancing
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Burrow. Can burrow leaving 10 ft tunnels in its wake.

Actions

Sting. Melee Attack: +1 to hit, reach 3 ft, 1 target. Hit: 8 (1d8) piercing damage. 

Ram. Melee Attack: +5 to hit, reach 10 ft, 6 targets. Hit: 12 (1d12) bludgeoning damage.

Bite. Melee attack +2 to hit, reach 1 ft,  1 target. Hit: 20 (2d10) piercing damage

Legendary Actions

For every legendary action it must consume 5 litres of nectar.

Swarm (Costs 2 action). For 1 turn it creates (1d4) clones of itself.

 

 

Description

A large grey bee.

Lair and Lair Actions

A large complex of tunnels and caves.

Lair Actions

While in the tunnels On initiative count 10 (losing initiative ties), the Ashy mining beast takes a lair action to cause one of the following effects;

  • The tunnel layout changes.
  • The tunnels slowly fill with sticky nectar making all surfaces difficult terrain.

Previous Versions

Name Date Modified Views Adds Version Actions
10/23/2019 12:46:11 AM
8
1
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Coming Soon
Forvadon

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