Armor Class
18
(Glamoured Studded Leather)
Hit Points
125
(13d8 + 65)
Speed
30 ft.
STR
11
(+0)
DEX
20
(+5)
CON
14
(+2)
INT
17
(+3)
WIS
12
(+1)
CHA
15
(+2)
Saving Throws
DEX +10, INT +8
Skills
Arcana +9, Perception +7
Damage Resistances
Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities
Charmed
Gear
Piece of Ripped Map, Glamoured Studded Leather, Flame Tongue Dagger, Edanerg, Greater Edanerg, Greater Potion of Healing, Potion of Invisibility (3), Oil of Slipperiness, Potion of Hill Giant Strength, Potion of Growth, Potion of Speed (2), Potion of Climbing
Senses
Passive Perception 16
Languages
Common, Elvish, Undercommon
Challenge
14 (11,500 XP)
Proficiency Bonus
+5
Traits
Trait Name. Enter the description for your special trait.
Actions
Multi Action. Zulrick can activate 2 potions and make one other action.
Flame Tongue Dagger Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 20 (3d6 +7) Fire damage.
Edanerg. Ranged Potion Attack: +10 to hit, range 20/45 ft., Hit: 8 (2d6) Fire damage.
Greater Edanerg. Ranged Potion/Spell Attack: +10 to hit, range 20/45 ft., Hit: 36 (8d6) Fire Damage.
Bonus Actions
Quick Hands. 3 times per long rest you can use a bonus action to activate a potion
Reactions
Light On Your Feet. When Zulrick is hit with a melee attack he can use his reaction to disengage from combat without provoking opportunity attacks.
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