| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 14 | +2 | +2 |
| CHA | 10 | +0 | +0 |
Trait Name.
Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
Action Name.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (1d6) radiant damage and (1d6) fire damage.
Radiant Flame (Recharge 5–6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking (3d6) fire damage and (3d6) radiant damage on a failed save, or half as much damage on a successful one.
Bonus Action Name. Can use a bonus action to look for hidden creatures (perception Check).
Description
A radiant hound that takes the form of powerful dogs, celestial hounds commonly serve good creatures that use them as guard animals and companions.
Purifying Hunger. Celestial hounds hunt in packs, feeding on any unclean creature or items. They target the weakest prey with their fierce bite and purifying breath, demonstrating a relentless determination as they pursue their marks to the bitter end.
Loyal to the Core. Celestial hounds are smarter than mundane beasts, and their loyal nature makes them good at following orders. the celestial hound’s loyal devotion means that the creature will willingly sacrifice itself to protect its allies making it the perfect guardian.
Rebirth: Celestial Hounds are made through the death of a Hell Hound and are rebirthed through a sacred ritual.
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Posted Feb 15, 2025If anyone has any ideas to make this better let me know.
Please and thank you.