Hold Breath. The lizardfolk can hold its breath for 15 minutes.
Multiattack. blighted lizardfolk makes two melee attacks, each one with a different weapon.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) piercing damage. 1d4 necrotic damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) slashing damage. 1d4 necrotic damage.
Shield Bash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. STR DC 13 or be knocked back 5 feet.
Description
Lizardfolk are primitive reptilian humanoids that lurk in swamps and jungles. Fiercely territorial, they kill when it is expedient and do whatever it takes to survive. The blighted versions have a crown of thorns digging into their skulls with droplets of red sap dripping from their eyes and mouth.
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