Armor Class
16
Natural Armor
Hit Points
109
(3d8 + 6)
Speed
30 ft., Climb 30 ft., Burrow 45 ft.
STR
19
(+4)
DEX
20
(+5)
CON
17
(+3)
INT
6
(-2)
WIS
2
(-4)
CHA
1
(-5)
Saving Throws
STR +8, DEX +9
Skills
Athletics +5, Perception +3
Damage Resistances
Bludgeoning, Cold
Damage Immunities
Psychic
Senses
Passive Perception 13
Languages
--
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Actions
Multiattack. The ape makes two fist attacks.
Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 3) bludgeoning damage.
Rock. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d8+ 3) bludgeoning damage.
Lair and Lair Actions
loves to hide in trees and surprise travelers who are stupid enough to come near his trees.
loves the desert sand, creates burrows to hide from the heat
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