Medium Or Small Humanoid (Any Race), Any Alignment
Armor Class 18 (plate)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Martial Advantage. Once per turn, the guard captain can deal an extra 7 (2d6) damage to a creature it hits with melee weapon attack if that creature is within the reach of an ally of the captain that isn't incapacitated.

Actions

Multiattack. The guard captain makes two Longsword attacks. If it has a shortsword drawn, it can also make a Shortsword attack.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, the guard captain can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the captain. A creature can benefit from only one Leadership die at a time. This effect ends if the captain is incapacitated.

Reactions

Parry. Trigger: The guard captain is hit by a melee attack roll while holding a melee weapon. Response: The guard captain adds 2 to its AC against that attack, possibly causing it to miss.

Description

City guards make up the bulk of the standing armies of large metropolises such as Waterdeep and the Free City of Greyhawk. Better equipped and trained than an ordinary guard, these soldiers are trained to fight in formations that let them both repel invading forces and quell civil riots.

A city guard captain is a veteran soldier of rank who knows how to coordinate troops effectively in the midst of chaotic battle.

Previous Versions

Name Date Modified Views Adds Version Actions
7/20/2022 9:24:11 PM
46
15
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2/7/2025 8:41:38 PM
151
29
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2/17/2025 9:56:06 PM
149
0
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