Medium Or Small Humanoid, Any Alignment
Armor Class 13
Hit Points 20 (5d6 + 5)
Speed 35 ft.
STR
8 (-1)
DEX
17 (+3)
CON
17 (+3)
INT
20 (+5)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws INT +7, WIS +3
Skills Arcana +8, Perception +5
Gear 2 Daggers, 1 Crossbow, 2 Healing Potions, 2 Serum Sor'a Oiel'th, 2 Jugs of Water
Senses Passive Perception 15
Languages Common, Thieves' Cant
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pack Tactics. Crown Guard rarely travel alone. They typically roam in squadrons of 7, three Tanks, two Casters, and two Healers, as well as a heavily armored wagon that contains a small cell for prisoners. 

If two Casters attack the same enemy, their spells gain an extra d4 to hit. 

Spellcasting. The Crown Guard is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The Crown Guard has following Wizard spells prepared:
Cantrips (at will): Fire Bolt, Encode Thoughts, Lightning Lure
1st level (3 slots): Expeditious Retreat, Magic Missile, Mind Sliver, Shield

2nd level (2 slots): Blindness/Deafness, Dragon's Breath, Enhance Ability, Shatter

Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (1d4 + 5) piercing damage.

Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., 1 target. Hit: 9 (1d8 + 5) piercing damage.

Bonus Actions

Serum Sor'a Oiel'th. The Crown Guard can drink this Serum as a Bonus Action. Taking this potion wipes away any emotionality present in the Guard, rendering them robotic and cold. They become immune to Fear and Charmed conditions and have advantage on Wisdom Saving Throws. 

Additionally, they gain 10 temporary HP, they deal an extra 1d6 of psychic damage on attack spells, and gain the ability to cast Invisibility as a bonus action. 

These benefits last for as long as the temp HP and when the benefits end, the Guard gains a level of exhaustion. 

Reactions

Protector of the People. As a reaction, the Crown Guard can halve the damage an ally or innocent bystander takes, taking the other half of the damage.

Description

The Crown Guard are tasked with the protection of the people of Crown City, as well as the nation as a whole, but they are little more than a reflection of the government they serve. At times honorable knights, at others vindictive bullies, the Crown Guard are the big stick hiding behind the carrot. 

Habitat: Urban

EDumbar

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