| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 20 | +5 | +8 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 13 | +1 | +1 |
Spellcasting. The alicorn has following spells prepared:
Cantrips (at will, all used as if level 5): Fire Bolt, Ray of Frost
Impale. Melee Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d12 + 3) piercing damage.
Arcane Bolt. Ranged Attack: +10 to hit, range 45 ft., one target. Hit: 9 (2d10) force damage.
Reposition. The alicorn can fly up to 15 feet away without taking an Opportunity Attack.
Arcane Shield. The alicorn creates a shield made of arcane magic to deflect incoming attacks. Roll 1d4. If the roll is an even number, the shield deflects the attack. If the roll is odd, the attack penetrates the shield.
Description
A mythical creature by Snoogypuss in her image, an alicorn has the dexterity and maneuverability of a pegasus, the physical strength of a horse, and the magical prowess of a unicorn.
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