Large Humanoid, Neutral Evil
AC 16 Half plate    Initiative +4 (14)
HP 97 (13d12 + 42)
Speed 45 ft.
Mod Save
STR 23 +6 +6
DEX 16 +3 +3
CON 19 +4 +4
Mod Save
INT 15 +2 +2
WIS 17 +3 +7
CHA 10 +0 +0
Immunities Cold
Senses Darkvision 60 ft.; Passive Perception 11
Languages Common
CR 11 (XP 7,200; PB +4)
Actions

Multiattack. The Club Warrior uses one Flaming Punch and two Club attacks.

Club. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (3d12 + 9) Bludgeoning damage.

Flaming Punch. Melee Attack Roll: +8, reach 5 ft. Hit: 4d6 Bludgeoning damage and 2d8 fire damage.

Habitat: Mountain

DucksRAwesome

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