Gargantuan Monstrosity, Chaotic Neutral
Armor Class 22 (Natural & Bone-Plated armor)
Hit Points 600 (28d20 + 252)
Speed 40 ft., Swim 130 ft., Climb 40 ft.
STR
30 (+10)
DEX
30 (+10)
CON
29 (+9)
INT
20 (+5)
WIS
20 (+5)
CHA
28 (+9)
Saving Throws STR +19, DEX +19, CON +18, WIS +14
Skills Insight +10, Perception +17, Persuasion +16, Stealth +9
Damage Immunities Cold, Fire, Lightning, Thunder
Condition Immunities Exhaustion, Frightened, Grappled
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27
Languages Common, Draconic He Speaks common speech
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Legendary Resistance (3/Day). If Bukavhajira fails a saving throw, it can choose to succeed instead.

Stormborn Manifestation. The presence of Bukavhajira distorts the weather. While it is above water, storms rage within a 5-mile radius, causing torrential rain, strong winds, and constant lightning strikes.

Tidal Colossus. While submerged, Bukavhajira is invisible to divination spells and abilities unless the caster is also underwater.

Devastating Presence. Creatures within 300 feet of Bukavhajira must make a DC 22 Wisdom saving throw or be frightened for 1 minute. A creature frightened in this way can repeat the save at the end of each of its turns, ending the effect on a success.

Actions

Multiattack. Bukavhajira makes three attacks: one with its Bite, one with its Tail, and one with Storm Surge.

Bite. Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 70 (10d10 + 10) piercing damage.

Tail. Melee Weapon Attack: +18 to hit, reach 25 ft., one target. Hit: 55 (8d10 + 10) bludgeoning damage and the target must succeed on a DC 22 Strength saving throw or be pushed 30 feet away.

Storm Surge (Recharge 5-6). Bukavhajira channels its storm essence, releasing a burst of hurricane-force winds and lightning. Each creature within a 60-foot radius must make a DC 24 Dexterity saving throw, taking 90 (12d12) lightning and thunder damage on a failed save, or half as much on a success.

Bonus Actions

 

Abyssal Dive. Bukavhajira moves up to its swim speed without provoking opportunity attacks.

Thunderous Roar. All creatures within 60 feet must make a DC 22 Constitution saving throw or be deafened for 1 minute.

Reactions
  • Maelstrom Counter. When a creature within 10 feet hits Bukavhajira with a melee attack, it can use its reaction to unleash a violent gust of wind, forcing the attacker to make a DC 22 Strength saving throw or be knocked prone.

Legendary Actions
  • Stormcall. Bukavhajira calls down a bolt of lightning on a target within 120 feet, dealing 50 (8d10) lightning damage.

  • Tsunami Crash (Costs 2 Actions). Bukavhajira summons a massive wave in a 100-foot line. Creatures in the line must make a DC 24 Strength saving throw, taking 75 (10d12) bludgeoning damage and being knocked prone on a failure, or half as much on a success.

  • Gale Leap. Bukavhajira moves up to 60 feet as a surge of wind lifts it from the water or ground.

Mythic Actions

Mythic Actions (Unlocked at Half HP)

When Bukavhajira drops to half HP, it fully embodies the wrath of the storm.

  • Eye of the Storm (Recharge 5-6). For 1 minute, the area within 500 feet of Bukavhajira is engulfed in an apocalyptic storm. All creatures take 10 (3d6) lightning damage at the start of their turn.

  • Cataclysmic Surge. Bukavhajira uses Storm Surge and Tsunami Crash simultaneously.

Lair and Lair Actions

Bukavhajira’s lair is deep within the ocean, surrounded by eternal storms and jagged, rocky islands. While within its lair, it can take lair actions:

  • Crashing Tides. At initiative count 20 (losing initiative ties), a powerful wave surges through a 120-foot area. All creatures must make a DC 23 Strength save or be knocked prone and swept 40 feet.

  • Howling Tempest. A massive gust of wind fills the lair, causing disadvantage on ranged attacks for 1 minute.

  • Shattered Sky. Lightning rains down in three 20-foot radius areas, each creature in the area must make a DC 24 Dexterity saving throw, taking 40 (6d10) lightning damage on a fail.


Loot Drops

  • Stormcrystal Ore (3d6) – A rare mineral infused with storm energy, used in high-grade weapon crafting.

  • Wyvern Essences (2d6) – Essence from the beast’s storm affinity, highly sought after for alchemical purposes.

  • Titan’s Scale (1d4) – An ultra-durable scale that can be used to craft legendary armor.

  • Heart of the Maelstrom (1) – A legendary magic item, holding the essence of a never-ending storm, capable of summoning hurricanes.

Monster Tags: monstrosity

Habitat: AnyForestGrassland

VSREWRITE

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