Huge Beast, Unaligned
Armor Class 14
Hit Points 22 (4d10)
Speed 20 ft., fly 70 ft.
STR
16 (+3)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Gear Exotic Saddle
Senses Blindsight 120 ft., Passive Perception 12
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Flyby. The bat doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 3) piercing damage.

Description

Fast and quiet, this subspecies of giant bat had been warped by the powers of the Umberwood into a larger than average beast. The nocturnal predator of giant insects and birds, acerodon make for fiery mounts.

Monster Tags: Misc Creature

Habitat: ForestUnderdark

Vanderbagel

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