Medium Beast, Unaligned
Armor Class 18 Natural armour
Hit Points 130 (10d10 + 75)
Speed 15 ft., Swim 15 ft.
STR
13 (+1)
DEX
1 (-5)
CON
24 (+7)
INT
5 (-3)
WIS
10 (+0)
CHA
13 (+1)
Damage Vulnerabilities Cold, Psychic
Damage Resistances Radiant
Damage Immunities Lightning, Poison
Condition Immunities Paralyzed, Poisoned, Stunned
Senses Passive Perception 10
Languages Common Cannot speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Amphibious. Clodsire can breathe both water and air.

Water Absorb. For every round that Clodsire spends submerged in water, it regains 1d10 hit point unless its dead.

Unaware. Clodsire cannot receive disadvantage on d20 rolls.

Poison Point. Clodsire is coated in venomous spines. If a creature makes physical contact with Clodsire or hits it with a melee attack must succeed a DC 12 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the start of their turn, ending the effect on a success.

Actions

Mud Shot. Ranged Weapon Attack: +6 to hit, range 100/150 ft., 1 target. Hit: 25 (10d4) bludgeoning damage.

Yawn (Recharge 6). Clodsire yawns loudly, releasing bubbles in a 40ft. cone. Any creature within range must succeed a DC 16 Wisdom saving throw or be lulled to sleep for 1 minute. If a sleeping creature takes damage or is shaken, they wake up.

Toxic (1/day). Clodsire discharges toxic, purple fluid all around itself in a 40ft. radius that stays there for 1d4 hours or until rinsed with clean water. Any creature that is in range of the fluid during this time must succeed a DC 15 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of their turn, ending the effect on a success. A poisoned creature also takes 27 (5d10) poison damage at the start of each of their turns until they are no longer poisoned.

Description

Clodsire is a quadrupedal, amphibious Pokémon, with a rounded body that is dark brown on the top and light brown on the bottom, forming a wave pattern in the middle. It has black beady eyes, a large mouth, and a pair of tiny nostrils. Its four legs are rounded and have three digits each. A short dorsal fin delineates its lower back and ends at its stout, bulbous tail. Clodsire shares many similarities with its non-Paldean relative, Quagsire.

On top of Clodsire's back are six light purple circular spots. If Clodsire is attacked, it will retaliate by sticking out large, thick, light purple spines from these spots—a dangerous and risky move. Clodsire lives in the depths of ponds and swamps, and helps Paldean Wooper cross waters by carrying them on its back.

Habitat: Swamp

TheLakeGuardian

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