Tiny Construct, Unaligned
AC 18 natural armor    Initiative +4 (14)
HP 22 (5d8)
Speed 30 ft.
Mod Save
STR 4 −3 −3
DEX 18 +4 +4
CON 10 +0 +0
Mod Save
INT 6 −2 −2
WIS 4 −3 −3
CHA 1 −5 −5
Skills Acrobatics +6
Immunities Acid, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Blinded, Charmed, Deafened, Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision 60 ft.; Passive Perception 6
Languages understands the user’s languages
CR 1/4 (XP 50; PB +2)
Traits

Acid Absorption. Whenever the Jug is subjected to acid damage, it takes no damage and instead regains HP equal to the acid damage dealt.

Actions

The Jug cannot attack. It can, however, use other actions as normal, as well as the following actions:

Pour. The Jug can pour its contents out within the same 5-foot square that it occupies. If there is an unconscious creature within this space, the Animated Jug can administer the contents to the creature.

Harmful Contents. If the jug attempts to pour harmful contents (such as acid or alchemist’s fire) on a creature, the creature must succeed on a DC 13 Dexterity saving throw or be subjected to the damage and effects appropriate for the contents.

 

Description

This odd animated jug, does its absolute best, no matter the challenges, which are often many.

FuzzEPickles

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