Environmental Resilience. A Bullsquid has advantage on CON saves against extremes of temperature from being in exceptionally hot or cold environments. This does not apply to effects that deal Cold or Fire Damage.
Keen Smell. The Bullsquid has advantage on Wisdom (Perception) checks that rely on smell.
Natural Camouflage. The Bullsquid has advantage on Dexterity (Stealth) checks in forested or swampy environments.
Noxious Drool. A creature grappled by the Bullchicken's tentacles takes 1d4+1 Poison damage on their turn every round.
Multiattack. The Bullsquid can make an attack with it's tentacles and an attack with it's tail, or it can attack with it's tentacles and attempt to grapple, or it can make a spit attack.
Tentacles. Melee Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 3) slashing damage. After hitting with this attack, the Bullchicken has advantage on an Athletics check to immediately try and grapple the target.
Tail. Melee Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (2d8 + 3) Bludgeoning damage. The Bullsquid cannot use this attack on a creature it has grappled.
Spit (Recharge 5-6). The Bullsquid spews forth toxic slime in a 60-foot cone. Each creature in that area must succeed at a DC 12 Dexterity Saving Throw or take 2d6+2 Poison Damage, half on a successful save.
Description
Some of Xen's apex predators, Bullsquids, also known as Bullchickens, are strong and adaptable carnivores. Though they prefer to stalk wet and lush environments, a Bullsquid can acclimatize itself almost anywhere, even hazardous or toxic locations.
Bullsquids are aggressive and territorial. The frontal tentacles are tipped with small barbs for slashing, and the thick neck conceals dense muscles for added power. Worse is their ability to spit a flurry of noxious slime for the sake of taking down prey at a distance.
While Bullsquids aren't picky eaters by any means, they especially love the taste of Headcrabs.
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